Duncan Rabone is Snacuum Design
Illustrator and Graphic Designer with a passion for artwork that speaks from the heart of storyteller.
I love creating designs for works of fiction and finding ways to communicate about the values of a product, its fascinating history and the journey its users will discover.
Seeing my artwork come alive in games and interactive media drives me to provide the strongest impression with each detail. Every day I am inspired by the depth and breadth of worlds from myths, legends, and concepts discovered in the past and future of pop-culture.
Previously I studied Communication Design with minors in Games Design. Throughout the years I've participated in endeavours by the Melbourne Indie Game Developers community.
I'm currently available for projects and commission.
Software skills include: Illustrator - Photoshop - Webflow